Technical Experience Designer - Apple Vision Pro
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something. The Vision Products Group (VPG) is looking for an Interaction Designer to help us push the limits of the next generation of interactive experiences on our platform. Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible - all while staying connected to the people around us. This hands-on Technical Experience Designer position entails working with an Emmy® Award-winning cross-discipline team to transform visionary ideas and concepts into groundbreaking content. We are looking for someone who is ready to jump into a world of innovation and R&D-someone with a proven track record for shipping complex projects under demanding timelines.
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Description
As a Technical Experience Designer, you will bridge the disciplines of design and engineering for interactive experiences. The ideal candidate brings expertise in programming or scripting as well as creative insight into what makes for compelling interactive entertainment. You will have one foot in development and the other in production as you work closely with a team of designers, artists, animators, engineers, and more to deliver innovative, genre-defining experiences. Key responsibilities: Build systems and interaction mechanics in collaboration with engineering, and work closely with art and animation on complex interactive sequences. Own the design and technical implementation of user interfaces in spatial interactive entertainment experiences, including menus, front end, and in-experience interaction interface. Partner with an Experience Designer as the main point of content integration for other teams, and help manage experience story, structure, pacing, and flow in collaboration with a cross-discipline team. Research, prototype, and develop UI solutions for interactive spatial experiences. Act as a producer for systems, interaction mechanics, and user experience, working alongside project management to ensure positive communication and problem solving between disciplines. Work on both internal R&D and shipping projects. Try new things and fail, then learn from those failures as part of the creative process. Continuously look for opportunities to improve how tools and processes are executed.
Minimum Qualifications
- 10+ years shipping interactive entertainment experiences.
- Passion for creating imaginative experiences powered by cutting-edge technology.
- Shipped at least one high profile experience in a technical design or gameplay programming role.
- Expert in realtime 3D game engines such as Unity, Unreal, or similar.
- Expert in programming languages such as Javascript, C#, or similar for scripting and systems design.
- Deep knowledge of 3D math concepts for programming real-time interactive experiences.
- Expert in design philosophy for interactive entertainment experiences.
- Excellent problem solving, creative thinking, communication, and presentation skills.
- Highly collaborative teammate, comfortable in a multi-disciplinary studio environment.
- Creative insight into designing intuitive user experience solutions for spatial computing platforms, as well as technical expertise in programming or scripting the behavior of real-time user interfaces.
- Familiarity with 3D creative software such as Maya, Blender, or similar.
- Expert knowledge of UI design tools such as Adobe Creative Suite, After Effects, Figma, or similar.
- Familiarity with Apple SwiftUI and UIKit is a plus.
- Desire to grow interactive entertainment beyond traditional experiences.
- BA/BS/MA/MS, Computer Science, Game Development / Design, Interactive Media, or relevant industry experience
Preferred Qualifications
- Experience in spatial computing, VR, or AR development is a plus.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $163,300 and $290,100, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .
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