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Description
APPLE INC has the following available in Culver City, California. Work with cross functional teams to establish scope and design requirements crafting detailed interaction and pixel specs, working alongside engineering to determine implementation feasibility and constraints, using Keynote to prepare presentations for stakeholder and feature alignment, maintaining up-to-date files and ensuring design consistency across all assets and products. Design entire products from information architecture and interaction down to the visual language of individual controls, including developing wireframes and sitemaps, creating visually appealing and intuitive UI elements, conducting user research and usability testing, and ensuring accessibility and consistency across all product interfaces. Translate and solve interaction problems across multiple platforms to help deliver a seamless and consistent user experience and to ensure adaptability to varying contexts for users across the diverse ecosystem of Apple devices. Design for consistency of system patterns, color, typography, and user interface elements across various platforms and devices. This involves establishing and maintaining design standards and guidelines, ensuring a cohesive visual language, and optimizing the user experience for diverse audiences and accessibility needs. Translate data into compelling visual stories that are meaningful and convey valuable information, enabling stakeholders to grasp complex concepts easily and make informed decisions. These visual narratives are designed to highlight key insights, trends, and patterns, thereby facilitating better understanding and driving strategic business actions. Use tools such as Sketch, Photoshop, Illustrator, and other design-related software to to convey designs and deliver pixel perfect specs. Deliver wireframes, design mockups, prototypes, and interaction proposals required for proper implementation for engineering and stakeholder alignment. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $166,600 - $250,600/yr and your base pay will depend on your skills, qualifications, experience, and location. PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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Minimum Qualifications
- 5 years of experience in the job offered or in a related field.
- 5 years of experience with each of the following skills is required:
- Crafting user experiences for complex task management and productivity applications.
- Using frontend frameworks and libraries to contribute code to the development of mobile applications, contributing to feature development and pixel-perfect interfaces across various devices and platforms.
- Conducting exhaustive testing of builds to identify and document bugs, and utilizing bug tracking software to ensure seamless filing, tracking, and resolution of reported issues.
- Using design fidelity and understand when to use different methodologies such as flow diagrams, mock ups, and prototypes to help communicate vision or final product designs.
- Designing user experiences across a diverse range of Apple platforms, ensuring consistent functionality and optimal user interaction on macOS, iOS, iPadOS, and watchOS
- Employing iterative prototyping techniques to test and refine interfaces across platforms to validate design concepts, gather user feedback, and improve the user experience.
- Using design principles, animation tools and microinteraction design for apps, to create animations and feedback loops that enhance the overall user experience, guide users intuitively through the interfaces and communicate interactions back to the user.
- Using Strategic Storytelling to effectively communicate design concepts to stakeholders and leadership, and align all stakeholders to the design vision using effective communication, visual presentation, and storytelling techniques
Preferred Qualifications
- N/A
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .
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