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AR/VR Software Development Engineer

AT Apple
Apple

AR/VR Software Development Engineer

Cupertino, CA

Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without. It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do.

Description

APPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Design, develop, and maintain systems for Apple's augmented reality platforms using ARKit and Metal. Collaborate with technical designers and artists to develop new features for augmented reality systems using Swift, C, C++, and Objective C. Work with internal and external clients to define tile framework for the Application Programming Interface and APIs. Monitor and debug tile Augmented Reality and Virtual Reality frameworks to ensure they run efficiently and optimally. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 - $264,200/yr and your base pay will depend on your skills, qualifications, experience, and location. PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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Minimum Qualifications

  • Bachelor's degree or foreign equivalent in Computer Science, Engineering, or related field and 1 year of experience in the job offered or related occupation.
  • 1 year of experience with each of the following skills is required:
  • Programming with Swift to build applications and software frameworks.
  • Using 2D/3D rendering engines to build interactive game or consumer applications.
  • Designing new APIs to be shipped as SDK to developers to expand framework feature sets.
  • Building modern mobile applications using platform UI frameworks such as UIKit or SwiftUI.
  • Ability to work in a mixed Objective-C/Swift codebase, including writing code that interoperates in a mixed language environment.
  • Understanding of UI design language and tools, such as Sketch, experience in collaboration with UX designers for turning mock-ups into coded solutions.
  • Writing unit and integration tests in at least one of the testing frameworks shipping with Python/Swift/Objective-C.
  • Using platform tools and systems to ship iOS applications into app marketplaces, AppStore.

Preferred Qualifications

  • N/A

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

Submit Resume

Client-provided location(s): Cupertino, CA, USA
Job ID: apple-200603897
Employment Type: Other

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