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Software Engineer, Rendering

AT Snap
Snap

Software Engineer, Rendering

Mountain View, CA

Snapchat is a camera and messaging app that connects people to their friends and the world. Every day around the globe, millions of people use Snapchat to communicate with friends, build relationships, play, and learn. No matter where you are or how you express yourself, it’s always the fastest way to share a moment!

Snap’s Augmented Reality team invents the immersive (and fun!) camera experiences that are at the core of our products. From developing creative new Lens features for Snapchat, to supporting the continuous growth and evolution of Lens Studio (our platform for an ever-increasing community of AR creators), to designing the cutting-edge computer vision and machine learning technology that makes face transformation Lenses possible — our Augmented Reality team is working hard on their mission to bring AR to more people, places, and moments, every day.

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We’re looking for a 3D Rendering Engineer to join our Augmented Reality team in Santa Monica! 

What you’ll do:

  • Collaborate with rendering and core engineers to incorporate new algorithms into the Lens engine

  • Work on 3D engines and advanced algorithms utilizing cutting edge capabilities of modern mobile GPUs

  • Research advanced rendering effects to adopt for mobile GPUs to perform as fast as possible

  • Develop new rendering materials and methods for the 3D artists team to achieve the best visuals on the mobile market

Knowledge, Skills & Abilities:

  • Strong skills in 3D math, trigonometry

  • Proven knowledge of software and hardware rendering pipeline (Mobile, Console or PC)

  • Excellent verbal and written communication skills, with high attention to detail

  • Ability to prioritize tasks and work independently

 

Minimum Qualifications:

 

  • Bachelor’s degree in computer science or related technical field

  • 1+ years of experience developing 3D engines/shaders 

  • Experience with C++ 

Preferred Qualifications:

 

  • Experience with OpenGL, Metal, Vulcan, DirectX APIs

  • Experience with GLSL, MSL, HLSL, Compute shaders

  • Experience in optimization for mobile/console GPUs

  • Experience in creating rendering engines

  • Experience in creating unique/custom VFX algorithms/approaches

  • Experience with PBR

  • Personal 3D rendering related projects

At Snap, we believe that having a team of diverse backgrounds and voices working together will enable us to create innovative products that improve the way people live and communicate. Snap is proud to be an equal opportunity employer, and committed to providing employment opportunities regardless of race, religious creed, color, national origin, ancestry, physical disability, mental disability, medical condition, genetic information, marital status, sex, gender, gender identity, gender expression, pregnancy, childbirth and breastfeeding, age, sexual orientation, military or veteran status, or any other protected classification, in accordance with applicable federal, state, and local laws. EOE, including disability/vets. If you have a disability or special need that requires accommodation, please don’t be shy and contact us at accommodations-ext@snap.com.

Our Benefits: Snap Inc. is its own community, so we’ve got your back! We do our best to make sure you and your loved ones have everything you need to be happy and healthy, on your own terms. Our benefits are built around your needs and include paid maternity & paternity leave, comprehensive medical coverage, emotional and mental health support programs, and compensation packages that let you share in Snap’s long-term success!


 

Client-provided location(s): Mountain View, CA, USA
Job ID: 1bf9ef1fb6d1a89c58ac785224e3ab0ddf7259c0715626c455e33978da2dbb2e
Employment Type: Other