In the Codec Avatars Lab, we aspire to achieve a vision of social presence in VR and AR where people are able to interact with each other across distances in a way that is indistinguishable from in-person interactions. We are looking for exceptional researchers who are excited about designing and implementing models that transform partial human information into realistic VR representations.You will partner with software developers and research interns, collaborating together on the innovation necessary to build the foundations of social presence technology. At our lab, you will be exposed to facilities, algorithms, and data that are years ahead of anything else in existence today. We want people who seek both the best quality and widest reach in their work.
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AI Research Scientist Responsibilities:
- Develop state-of-the-art algorithms and models that can transform information deficient inputs (e.g. cameras with limited visibility, pose, text, audio) into indistinguishable-from-reality VR representations (e.g. bodies, hair, clothes, motion)
- Collaborate with other teams to push the research that enables mid to long-term products
- Publish research results in top-tier journals and at leading international conferences
- Currently has or is in the process of obtaining a PhD degree and/or postdoctoral assignment in the field of computer vision, computer graphics, machine learning or a related field
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
- First author publications in computer vision, machine learning or computer graphics peer-reviewed conferences (e.g. CVPR, ECCV, ICCV, NeurIPS, ICLR, or SIGGRAPH, etc.)
- Experience with realistic 3D geometry/apperance estimation/generation, motion modeling, and vision-language models
- Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment
- Proven track record of achieving significant research results as demonstrated by grants, fellowships and/or patents
- 3+ years of experience with prototyping algorithms in Python
- Demonstrated software engineer experience via an internship, work experience, coding competitions, or widely used contributions in open source repositories (e.g. GitHub)
- Experience with generative models such as Diffusion Models, GANs or VAEs for image and geometry generation
- Experience with Neural Radiance Fields, Vision Transformers, Large Language Models, or Vision-Language Models
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.