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Software Development Engineer - Systems

AT Apple
Apple

Software Development Engineer - Systems

Cupertino, CA

Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without. It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do.

Description

APPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Design, develop and implement image processing algorithms for digital cameras to improve the image quality of camera preview and captured assets (for example videos, still images). Research, develop and implement novel tone mapping algorithms which adjust captured image brightness to better match the human visual system non-linear brightness perception. The designed algorithms are intended to control the Image Signal Processor (ISP) hardware available on Apple Silicon. Prototype algorithms and data flows using Matlab, Python and bit accurate hardware models to evaluate your algorithms before silicon platforms become available for use. Implement algorithms in C or C++ to run on prototype and shipping hardware devices. Collaborate with Video Image Quality teams to evaluate algorithm performance in real life usage scenarios and assess image quality improvements to quantify quality gains over competitors and previous algorithm revisions. Work with silicon design teams to propose new hardware architectures and processing blocks to be implemented in future hardware generations. Bring up existing tone mapping algorithms on new hardware platforms and validate C/C++ algorithm implementation correctness. Perform initial image quality evaluations through laboratory and field testing. Develop, debug, optimize, check-in and review ISP firmware code 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 - $264,200/yr and your base pay will depend on your skills, qualifications, experience, and location. PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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Minimum Qualifications

  • Master's degree or foreign equivalent in Electrical Engineering, Computer Science, Physics or related field and 3 years of experience in the job offered or related occupation.
  • 3 years of experience with each of the following skills is required:
  • Using Matlab for tone mapping, image processing and other algorithm prototyping and evaluation.
  • Using Python for tone mapping, image processing and other algorithm prototyping and evaluation.
  • Using C and C++ for tone mapping algorithm implementation, on device algorithm bringup on different platforms, and algorithm correctness validation.
  • Experience in digital image processing, tone mapping algorithms and experience in digital domain for image processing algorithm development.
  • Experience in camera image processing algorithm development, and experience converting algorithmic ideas into consumer ready camera functionality.
  • Using Git or Subversion version control system and experience in using such systems in code development.
  • Experience in image quality evaluation and experience evaluating different image rendering choices
  • Experience in HDR imaging, and experience developing HDR to SDR (Standard Dynamic Range) and SDR to HDR conversion algorithms.

Preferred Qualifications

  • N/A

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

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Client-provided location(s): Cupertino, CA, USA
Job ID: apple-200602689
Employment Type: Other

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