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Description
APPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Developing prototypes with state-of-the-art technology to find the best experiences for the products. Collaborating closely with user experience teams to develop new visualization technologies to support software developer experiences on Apple's platforms. Designing, prototyping, and implementing standalone applications and tools for software developers. Working closely with outreach and evangelism groups to ensure developers know how to best leverage these tools. Design and implement automated testing for new applications, tools and Xcode extensions. Working closely with Apple's Human Interface design team to define the next generation of computing. Working closely with artists, designers, and engineers to define and prove new application concepts. Designing, prototyping, and implementing extensions to Xcode, Apple's integrated development environment. Working on GPU HW pipeline and GPU performance analysis and optimizations. Working collaboratively to improve architecture and code. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147,713 - $214,500/yr and your base pay will depend on your skills, qualifications, experience, and location. PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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Minimum Qualifications
- Master's degree or foreign equivalent in Computer Science, Computer Engineering, or a related field.
- Education and/or experience must include each of the following skills:
- Programming with C/C++ to build applications and software frameworks
- Building modern 3D-rendering applications in in at least one of the technologies: OpenGL, Metal, Vulkan.
- Writing automation tools or scripts using scripting languages like Python, Shell, or Ruby
- Using modern algorithms to build 3D interactive applications
- Utilizing linear algebra and mathematical optimization to solve computational geometry problems
- Profiling and optimizing software
- Integrating APIs to build applications shipped to the public
- Writing unit and integration tests for production software
Preferred Qualifications
- N/A
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .
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