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Pixel Pipeline Color Management Engineer

AT Apple
Apple

Pixel Pipeline Color Management Engineer

Cupertino, CA

The Color Management Software organization at Apple is at the core of designing and implementing solutions for rendering visual media on displays. Examples of technologies we've developed include tone mapping, color management, and rendering high dynamic range (HDR) video, images, and graphics (UI); media composition, display brightness & ambient adaptation, and pro color features such as display presets. Our organization is also responsible for architecting content color management, optimizing color quality, and working with key partners on adopting new features. We are looking for candidates with strong engineering and mathematical intuition who are enthusiastic about building products that surprise and delight our customers.

Description

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The Color Management Software Engineer role includes 4 functions. Your work will include at least one among these functions: - Developing production software that renders visual media and performs display color management - Developing algorithms and architectures for color managing content, and related technologies - Developing tools and methodologies that characterize display color quality, and automate such analysis - Working with product and technology partners to prototype, demo and ship new color features on Apple products

Minimum Qualifications

  • Software development expertise in C, C++, or an equivalent language
  • Scripting expertise in Matlab, Python or an equivalent language
  • Software debugging skills and ability to work with development tools
  • Expertise in media, color, or display technologies
  • MS/PhD degree in Computer Science OR Electrical Engineering OR Equivalent Degree OR Equivalent Experience

Preferred Qualifications

  • Software development expertise in C, C++, or an equivalent language
  • Scripting expertise in Matlab, Python or an equivalent language
  • Software debugging skills and ability to work with development tools
  • Expertise in media, color, or display technologies
  • Expertise in mathematical modeling and algorithm development
  • Being versatile and agile in developing new technologies
  • Interest working in a cross-functional and collaborative environment

Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

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Client-provided location(s): Cupertino, CA, USA
Job ID: apple-200606698_rxr-1
Employment Type: Other

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