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Staff Machine Learning Rendering Engineer - Simulation, Special Projects

Yesterday Sunnyvale, CA

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Description

As an engineer in the Special Projects team, you will have an opportunity to be part of an innovation-focused organization within Apple that is exploring integrations between robotics and AI/ML. You will be able to work on highly ambitious, high-reward, and impactful projects in the early stages of development. This team has a strong focus on shipping simulations in service of AI/ML projects. We use both traditional and generative AI techniques in simulation. Our ideal team member is fearless when it comes to trying new things and is willing to iterate on ideas. We value team members who can quickly prototype, iterating all the way to high-quality implementations. Moreover, we value team members who can collaborate effectively with cross-functional teams across the organization.

","responsibilities":"Develop and enhance real-time and offline rendering systems, collaborating with other groups within Apple

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Develop and integrate cutting-edge machine learning techniques into rendering pipelines to improve visual fidelity and performance.

Profile and optimize ML-based rendering solutions to ensure best performance on both real time applications and offline.

Build pipelines, Machine Learning infra, and tooling focused on simulation and evaluation.

Review and prototype algorithms, participate in periodic robotics and AI/ML research paper discussions and literature reviews.

Preferred Qualifications

Experience with both real time and offline rendering systems is a plus

Experience optimizing ML models for real-time inference on GPUs is a plus

Experience with large-scale simulation systems is a plus.

Experience with sensor simulation topics is a plus

Experience with robotics, embodied AI, or LLMs is a plus.

Minimum Qualifications

Strong experience with 3D rendering engine internals: geometry pipelines, shaders, materials, full screen effects, and newer techniques such as real-time ray tracing.

Solid background in machine learning, and specifically in applications related to graphics and image processing. Topics might include Gaussian Splats, denoising algorithms, NeRFs, diffusion models, etc.

Strong software development skills in terms of projects and features shipped

Experience with GPU programming (CUDA, DirectX, Metal) and shader languages (HLSL, GLSL)

Excellent collaboration skills: strong verbal and written communication skills.

BS/MS/PhD in Computer Science or a related field.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

Client-provided location(s): Sunnyvale, CA
Job ID: apple-200606590-3956_rxr-658
Employment Type: OTHER
Posted: 2025-11-10T19:05:24

Perks and Benefits

  • Health and Wellness

    • Parental Benefits

      • Work Flexibility

        • Office Life and Perks

          • Vacation and Time Off

            • Financial and Retirement

              • Professional Development

                • Diversity and Inclusion

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