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Software Engineer - Systems

Today Cupertino, CA

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Description

APPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Contribute to the pre and post-silicon bring-up of new products using our new GPUs; Develop drivers and supporting existing graphics APIs and new GPU features for new GPU Architectures; Maintain build/test regression systems and preparing driver software release drops to GPU hardware and pre-silicon model teams; Develop tools to assist with debug and performance assessment of new GPUs and Driver Software; and Implement and debugging graphics and compute applications to test GPU features. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,100 - $272,100/yr and your base pay will depend on your skills, qualifications, experience, and location.

PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Preferred Qualifications

N/A

Minimum Qualifications

Bachelor's Degree or foreign equivalent in Computer Science, Computer Engineering, Electrical Engineering, or related scientific field and 2 years of experience in the job offered or related occupation

2 years of experience with each of the following skills is required:

Utilizing C Programming to develop low level software for embedded systems.

Using operating systems knowledge to work on and improve the overall design of embedded multi-threaded software.

Utilizing computer architecture knowledge to work on, improve and debug embedded software.

Utilizing software architecture knowledge to contribute to long term roadmap for embedded software architecture.

Utilizing hardware architecture to design software support for new hardware features.

Leveraging debug tools such as source code debuggers to track down software issues.

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Using debug tools, computer architecture knowledge and collaboration with hardware teams to root-cause hardware issues.

Leveraging performance measurement, analysis, and optimization to improve performance of an overall software system.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

Client-provided location(s): Cupertino, CA
Job ID: apple-200652101-0836_rxr-662
Employment Type: OTHER
Posted: 2026-03-30T19:40:04

Perks and Benefits

  • Health and Wellness

    • Parental Benefits

      • Work Flexibility

        • Office Life and Perks

          • Vacation and Time Off

            • Financial and Retirement

              • Professional Development

                • Diversity and Inclusion

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