Software Engineer, AirPlay 3rd Party
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Media, Graphics and Compute Technology (MGC) provides the media and graphics foundation across all of Apple's innovative products, including iPhone, iPad, Apple Watch, Apple Vision Pro, AirPod and Mac. The Streaming Media Engineering team within MGC delivers the technology that powers the media playback experience on both 1st party and 3rd party devices via AirPlay. We are looking for a highly motivated software engineer to support us in the design and development of our next generation of AirPlay Experience across the Apple Ecosystem.
Description
The Streaming Media Engineering team is seeking a talented and motivated senior media application engineer to help lead the design and implementation of AirPlay on third-party devices. You will work cross-functionally with a wide range of design and engineering teams to develop new features and APIs for adoption by third-party partners. You will take technical ownership across key areas of the team's work, collaborating closely with engineering and the design teams to deliver polished, high quality AirPlay experience that reach billions of customers globally.
Responsibilities:
Lead and define the team's technical direction, system architecture, and API design.
Collaborate with engineering teams across Apple, and partner organizations, to align on requirements, and deliver incredible products and experience for our customers.
Participate in design discussions and code reviews to maintain AirPlay system health and quality.
Root-cause and resolve complex issues spanning the media framework, SDK, and connectivity layer.
Drive improvements to connectivity, media playback performances, reliability and customer experience.
Adopt and integrate new Platform capabilities into AirPlay experience.
Preferred Qualifications
Experience with audio and video codecs such as H.264/HEVC/AAC/AV1.
Experience with networking protocols.
Knowledge of adaptive streaming technologies such as HLS or DASH.
Experience using HTML5 based video playback technologies such as MSE and EME.
Experience with mobile devices, embedded devices, and media players.
Minimum Qualifications
BS or MS in CS/CE or equivalent, and 8+ years of programming experience, with demonstrated proficiency across C/C++, Objective-C, and JavaScript.
Excellent communication and collaboration skills
Demonstrated technical leadership experience.
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Strong problem-solving and critical thinking skills.
Actively uses GenAI tools (code assistants, agents) in daily engineering workflow.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $142,300 and $263,300, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Perks and Benefits
Health and Wellness
Parental Benefits
Work Flexibility
Office Life and Perks
Vacation and Time Off
Financial and Retirement
Professional Development
Diversity and Inclusion
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