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Prototyping Software Engineer, VPG Health & Fitness

Today San Jose, CA

Apple's Vision Products Group is looking for a software engineer to turn early ideas for health, wellbeing, and fitness experiences into working, demo-ready prototypes. You will build native experiences across Apple platforms, integrate generative AI capabilities into those experiences, and help keep the build, release, and demo infrastructure fast and reliable.

The ideal candidate is an engineer who is equally comfortable shaping an interactive experience, wiring up an LLM-driven feature, and keeping the pipelines and devices running smoothly so prototypes get into people's hands. They move quickly from concept to working software, care about the quality and reliability of what they ship, and thrive on working across the experience and operational layers of prototyping rather than within a single slice of it.

Description

This role spans the full prototyping path. You iterate quickly and stay close to the product, taking rough concepts to polished prototypes that are dependable enough to demo at any time. As an idea evolves, you move between the experience itself and the tooling that ships it.

You are a practical, hands-on engineer who writes clean, maintainable Swift, understands the systems that build and deliver it, and has enough design sense to take a rough concept to a working prototype without waiting on a full handoff. As the team takes on new platforms and surfaces, and more AI-driven work, your range lets us grow prototyping capacity without splitting the work across more people. If you are curious, energized by ambiguity, and motivated by building software that helps millions of people live healthier, more active lives, we would love to hear from you.

Responsibilities:

Build interactive experiences across Apple platforms, owning the experience layer from early concept to working demo

Integrate generative AI and large language model capabilities into prototype experiences and tune those integrations to feel responsive and reliable

Own the build and release pipelines, device configuration, and demo infrastructure that keep prototypes reliable, easy to show, and fast to iterate on

Build and maintain the end-to-end testing and automated checks that catch breakage before it slows the team down

Partner with design, product, and engineering to move quickly from concept to polished, working software

Keep prototypes running reliably on real devices and ready to show on short notice, taking operational load off the rest of the team

Preferred Qualifications

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Experience building across multiple Apple platforms, including spatial computing / visionOS using SwiftUI, RealityKit, or ARKit

Experience integrating LLM APIs (e.g., OpenAI, Anthropic, or on-device models) into applications, including prompt design, context window management, and output validation

Strong design sensibility, with the ability to move from concept to prototype independently

Experience owning CI/CD, device provisioning, or demo/release operations for a fast-moving team

Familiarity with AI-assisted development tooling and workflows

A track record of building and demoing prototypes for product exploration

Advanced degree in Computer Science or a related field

Minimum Qualifications

5+ years of professional experience shipping production-quality software

Proficiency in Swift and experience building native applications with SwiftUI and/or UIKit

Demonstrated ability to take concepts to working, polished prototypes

Experience with build and release pipelines, device provisioning and configuration, or test automation

Ability to collaborate and work in a highly cross-functional environment

Comfort working independently and moving quickly through ambiguity in an early-stage, fast-iterating environment

Bachelor's degree in Computer Science or a related subject area, or equivalent industry experience

Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Client-provided location(s): San Jose, CA
Job ID: apple-200673520-3749
Employment Type: OTHER
Posted: 2026-07-27T19:43:22

Perks and Benefits

  • Health and Wellness

    • Parental Benefits

      • Work Flexibility

        • Office Life and Perks

          • Vacation and Time Off

            • Financial and Retirement

              • Professional Development

                • Diversity and Inclusion

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