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Interaction and Motion Designer

Yesterday New York, NY

This is a role for a designer who brings interfaces to life, not just with movement, but with meaning. Someone who understands the nuance of timing, transitions, and feedback as tools to elevate product experiences. At Apple, we see motion and interactivity as critical ingredients of how people understand and enjoy our products.

Description

We're looking for an Interaction & Motion Designer who specializes in shaping dynamic user experiences through animation, prototyping, and behavior-driven design. You'll work across product surfaces to craft motion that enhances usability, communicates hierarchy, and adds delight without distraction. Whether you're animating a micro-interaction, building a prototype to explore a new pattern, or developing flows that teach through movement, your work will bring clarity and craft to our design language. This role is deeply collaborative, partnering closely with product designers, engineers, and marketing to ensure motion and interaction are integrated into the foundation of the user experience, not added after the fact. You'll help define best practices, push the creative bar, and prototype ideas that shape the next-generation of Apple's business and advertising tools.","responsibilities":"Design motion and interaction patterns that bring clarity, usability, and meaning to product experiences.

Prototype animations, flows, and behaviors to explore new patterns and communicate design intent.

Collaborate with product designers, engineers, and marketing to integrate motion into the foundation of the user experience.

Define best practices and contribute to design system guidelines that ensure motion enhances usability without distraction.

Create storyboards, motion studies, and hands-on demos that articulate ideas and guide implementation.

Push the creative bar by experimenting with new techniques and shaping the next generation of Apple's business and advertising tools.

Preferred Qualifications

Background in the marketing and advertising space.

Hands-on experience shipping interactive flows that balance clarity and delight.

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Familiarity with accessibility and inclusive design principles as they apply to motion.

BA/BS degree in Interaction Design, Motion Design, HCI, or equivalent experience

Minimum Qualifications

5+ years of experience in interaction design, motion design, or product UI/UX.

Portfolio showcasing interactive product design with motion, animation, and prototyping.

Proficiency in prototyping and animation tools.

Deep understanding of motion principles such as timing, transitions, and feedback to enhance usability.

Strong ability to communicate through storyboards, motion studies, and interactive demos.

Skilled collaborator with product, engineering, and marketing teams.

Excellent communication and presentation skills.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

Client-provided location(s): New York, NY
Job ID: apple-200620128-2459_rxr-658
Employment Type: OTHER
Posted: 2025-11-10T19:05:25

Perks and Benefits

  • Health and Wellness

    • Parental Benefits

      • Work Flexibility

        • Office Life and Perks

          • Vacation and Time Off

            • Financial and Retirement

              • Professional Development

                • Diversity and Inclusion

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