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Apple

Graphics (GPU) Performance Analysis Architect

Oct 7, 2026• Austin, TX

About us

Working at Apple means doing more than you ever thought possible and having more impact than you ever imagined.

  • Size: 10,000+ employees
  • Industry: Technology
View company profile ›
Do you love creating elegant solutions to highly complex challenges? In our Silicon Technologies group, we help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions! Joining this group means you'll be responsible for crafting and building the technology that fuels Apple's devices. Together, you and your team will enable our customers to do all the things they love with their devices. In this role as part of the GPU Performance Analysis team, you will be working with architecture, design, and software partners on performance analysis, tuning, and debug of Apple's future GPU architectures!

Description

As a GPU Performance Analysis Engineer, your responsibilities will include the following:

- Developing performance test plans to validate GPU performance.

- Analyzing performance issues to identify hardware and software problems.

- Proposing novel hardware solutions to improve GPU performance.

- Developing tools to aid in the efficient measurement, communication and improvement of GPU performance.

- Validating the functionality and quantify the performance benefit of the features and algorithms implemented in hardware and software.

Preferred Qualifications

We are looking for fast learners with good problem solving and analytical skills.

Ability to work well in a team and be productive under aggressive schedules.

Excellent communications skills, self-motivated and well organized.

Minimum Qualifications

Experience in computer architecture.

Experience innovating new GPU architecture, hardware or software features to improve performance.

Experience in GPU performance analysis.

Experience in programming with OpenGL/CL and/or Metal API.

Programming skills in Python, C and C++.

BS + minimum of 10+ years of relevant experience.

Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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Additional Information

  • Salary: $184,700 – $324,800
  • Posted: Oct 7, 2026
Apply on company site
Apply on company site

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