Product Designer, Uber Everything (New York)
We're changing the way people think about transportation. Not that long ago we were just an app to request premium black cars in a few metropolitan areas. Now we're a part of the logistical fabric of more than 500 cities around the world. Whether it's a ride, a sandwich, or a package, we use technology to give people what they want, when they want it.
For the women and men who drive with Uber, our app represents a flexible new way to earn money. For cities, we help strengthen local economies, improve access to transportation, and make streets safer.
And that's just what we're doing today. We're thinking about the future, too. With teams working on autonomous trucking and self-driving cars, we're in for the long haul. We're reimagining how people and things move from one place to the next.
On the Uber Everything team, we're building Uber's next generation of businesses. With UberEATS, we're on a mission to make eating well effortless for everyone, everywhere. And with UberRUSH, we're building the world's logistics layer. If done right, we believe that these products will transform cities.
As a designer on our team in NYC, you'll take on tough challenges that cut across our business, consumer, and driver experiences, and you'll help unlock world-changing new experiences. You'll work among design-oriented engineers, product managers and some of the best designers in a fast-paced, rapidly growing, hybrid (technology/operations) environment.
We are highly user-centric and we deeply believe we can innovate our way out of any box. The role demands great execution, bold innovation, obsession with quality, fearlessness and optimism to be inspired by the unknown and never settle, solving problems with creativity while keeping the user in mind and ambition to take projects to the finish line.
Check out some of our work on https://www.uber.design/
We might be a good match if...
You're a generalist with a sweet spot, or a specialist looking to broaden your skills
You focus on UI, UX, or you're a mythical unicorn. We're interested in talented designers first, titles a distant second.
You believe in craftsmanship and create elegant and compelling designs, over and over.
Your portfolio has some premier work. You're a walking encyclopedia of microinteractions in use (on mobile, web, desktop, etc), and have nuanced views on how to make many of them even better.
You've shipped product.
You've weathered release cycles and know what details matter at each stage, how to motivate engineers to get the fit and finish right, how to translate insights from user studies into meaningful action, and what's most likely to go afoul at each stage. You can share several shining examples of real work you've shipped, and what you learned along the way.
You substantially contribute to defining the 'what' as well as the 'how'.
You're a product manager's secret weapon. You thrive best when helping to define the requirements, not just translating them into designs. You facilitate and draw the best design ideas from teammates.
You can think and talk about the bottom line.
Analytics don't scare you, and you know which features can act as force multipliers on your company's business model.
Prototyping is a key part of your toolset.
You've prototyped on multiple platforms. You've made last-minute tweaks between user studies. You know how to be all kinds of quick and dirty, but dream of better prototyping tools.
Cross-platform is your style.
Hopefully you've shipped something across several platforms. You know what translates from desktop and what doesn't, or why you'd opt for one solution for iOS and another on Android.
We're still in the early stages of teaching this pony new tricks. We need brains and passion to make it happen and to make it happen in style.
What You'll Do / What You'll Need / Bonus Points / About the Team
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