Product Designer (Rider Team)
We're changing the way people think about transportation. Not that long ago we were just an app to request premium black cars in a few metropolitan areas. Now we're a part of the logistical fabric of more than 600 cities around the world. Whether it's a ride, a sandwich, or a package, we use technology to give people what they want, when they want it.
For the people who drive with Uber, our app represents a flexible new way to earn money. For cities, we help strengthen local economies, improve access to transportation, and make streets safer.
And that's just what we're doing today. We're thinking about the future, too. With teams working on autonomous trucking and self-driving cars, we're in for the long haul. We're reimagining how people and things move from one place to the next.
We are hiring at all levels to help us build a world class design team. Uber has already found strong product/market fit with its world-changing service. But it is absolutely day one for us. We're seeking a small group of unbelievably talented and thoughtful designers to define and execute against a giant vision that builds upon what Uber has brought to the world so far.
If you have the right stuff to join the Uber Design team, you'll work among design oriented engineers, product managers and some of the best designers in fast-paced, rapidly growing, hybrid (technology/operations) environment.
We are highly user-centric and we deeply believe we can innovate our way out of any box. The role demands great execution, bold innovation, obsession with quality, fearlessness and optimism to be inspired by the unknown and never settle, solving problems with creativity while keeping the user in mind and ambition to take projects to the finish line.
Learn more about the Design Team and the work being done here https://www.uber.design
We might be a good match if...
You believe in craftsmanship and create elegant and compelling designs, over and over.
Your portfolio has some best-in-class work. You're a walking encyclopedia of microinteractions in use (on mobile, web, desktop, etc), and have nuanced views on how to make many of them even better.
You've shipped product.
You've weathered release cycles and know what details matter at each stage, how to motivate engineers to get the fit and finish right, how to translate insights from user studies into meaningful action, and what's most likely to go afoul at each stage. You can share several shining examples of real work you've shipped, and what you learned along the way.
You substantially contribute to defining the 'what' as well as the 'how'.
You're a product manager's secret weapon. You thrive best when helping to define the requirements, not just translating them into designs. You facilitate and draw the best design ideas from teammates.
You can think and talk about the bottom line.
Analytics don't scare you, and you know which features can act as force multipliers on your company's business model.
Prototyping is a key part of your toolset.
You've prototyped on multiple platforms. You've made last-minute tweaks between user studies. You know how to be all kinds of quick and dirty, but dream of better prototyping tools.
Cross-platform is your style.
Hopefully you've shipped something across several platforms. You know what translates from desktop and what doesn't, or why you'd opt for one solution for iOS and another on Android.
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