Senior Gameplay Engineer
ROBLOX – The Imagination Platform
Work on the core of a platform used by tens of millions of people each month where changes are deployed each week. Extend the functionality and power of the ROBLOX platform by improving camera and controls, gameplayfeatures, developer API’s, UI systems, and more.
- Design, develop, and implement features that meet the requirements set by product and art teams
- Work independently and collaboratively while also mentoring less experienced developers and interns
- Design and implement scripting API’s to extend ROBLOX developer functionality
- Help prototype new experimental systems to push our vision forward
- Engage with and respond to product requests from users
- Improve the new avatar geometry, animation, and control systems
- Work with artists to improve asset tool chain
- 4+ years game play or game engine development experience or equivalent
- Strong C++ skill set (exposure to Boost or QT a plus)
- Gameplay programming experience, such as character movement or camera systems
- 3-D math and programming experience
- A strong desire to learn the ROBLOX platform and build new features to improve the quality of our product
- Self-sufficient, self-organized, and able to take ownership of a project throughout its full life cycle
Nice to Have:
- Previous experience designing and coding a game engine from scratch
- Mobile game development experience
- Client-server networking experience
- Lua scripting experience
- UI design
- Multithreading expertise
Perks & Benefits:
- Robust medical, dental and vision insurance
- Flexible time-off
- Wellness reimbursement
- Free onsite parking & other commuter benefits
- Free catered lunches & a fully stocked kitchen with unlimited snacks!
- Chance to work with a top-notch team on cool and unique projects!
ROBLOX is a powerful technology platform that allows users of all ages to create games, play and socialize in immersive 3D worlds. Over 22 million user generated games have been produced on the ROBLOX platform with more than 28 million players coming each month to socialize, learn, and play in worlds that stretch imaginations. ROBLOX was ranked #37 in the Consumer Products and Services category for overall revenue in INC Magazine’s 2016 5000 Fastest Growing Private Companies in America.
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Director Of Engineering
Isaiah guides team workflow for ROBLOX's product development. He troubleshoots and streamlines the process, and supplies the tools and support to help team members thrive.
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