Software Engineer - Slicing
Design and develop software for the 3D printers and scanners that are changing the way people work and create. Our software engineers are constantly working on brand new problems, are picking up new skills all the time, and have a direct impact on the direction of the products we build.
As an Slicer Software Engineer, you will:
- Develop 3D algorithms for manipulating 3D meshes
- Develop 2D algorithms for creating 3D printer toolpaths
- Become an expert on FDM print quality and how to improve it with software
- With closely with our team of Senior Slicer Software Engineers
- Work closely mechanical & operations teams on 3D printer development
- Run experiments on 3D printers to evaluate print quality
To be considered for the Slicer Software Engineer, you need:
- Solid experience with C++
Extra Experience counts too:
- Experience with 3D printing or Electromechanical Systems
- Experience with 3D algorithms
- Experience designing experiments
- People: We have some of the most talented, diverse, and collaborative teams in the world who love to push the boundaries of innovation.
- Products: We put 3D Printing on the map and gave the first 3D Printing keynote address at CES! We just released all-new solutions for professionals and educators, including two new 3D printers, software, new filament, and more on September 22, 2016. Read about it here.
- Office Space: From the moment you step onto the 21st floor of our office in Downtown Brooklyn - the high energy and view of multiple bridges and the Statue of Liberty - will take your breath away!
- Perks: We have great benefits, fun social events, and of course all the free snacks and ping-pong tournaments that you would expect at any cool tech company.
MakerBot, a subsidiary of Stratasys Ltd. (Nasdaq: SSYS) is a global leader in the 3D printing industry. Our mission is to advance tomorrow's innovators and institutions by empowering the professionals, educators, and students of today. Rather than solely focus on hardware, we offer connected solutions that address the wider needs of professionals and educators. These solutions provide a faster more effective way for engineers and designers to test ideas and for educators to prepare students for the jobs of tomorrow.
Founded in 2009 in Brooklyn, NY, MakerBot strives to redefine the standards for reliability and ease-of-use. Through this dedication, we have one of the largest installed bases in the industry and run Thingiverse, the largest 3D printing community in the world. We believe there's an innovator in everyone — join us.
MakerBot is an equal opportunity employer. We consider all applicants for all positions without regard to race, creed, color, religion, gender, national origin, age, disability, sexual orientation, marital status, status with regard public assistance, veteran status, or membership in any other legally protected class.
Meet Some of MakerBot's Employees
Vice President of Digital Products Ecosystem
Carla oversees the division of MakerBot comprising product managers and the User Experience and User Interface Teams, defining what the software should be and do.
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