Technical Lead/ Principal Engineer Verification
Graphics & Throughput Computing Hardware Engineering (GTCHE) is responsible for delivering industry-leading GPU (3D, media, compute, and display) hardware intellectual property (IP) blocks and system-on-chip (SoC) products for discrete graphics and throughput computing. We strive to lead the industry through continuous innovation and world-class engineering. We work closely with partners across Intel and do not let any organizational boundary get in the way of solving problems. We are looking for a Verification Architect Lead/Manager to join our team.
As a Principal Engineer, Your responsibilities will include but not be limited to:
Architecting and implementing verification methodology enhancements
Developing solutions across simulation and emulation environments
Planning and reviewing SOC test-plans and execution details across various SOC design functions
Driving verification methodology initiatives across SOC team to improve execution and time to market
Guiding and ramping up junior technical leads
Behavioral traits that we are looking for:
Strong written and verbal communication skills
Strong leadership in driving execution across different functional teams
Possess strong teamwork, problem-solving and influencing skills along with abilities to work with different geographical locations
There are very few hardware design teams in the world that build these parallel GPU products that are re-shaping the computing and data center world. This is your opportunity to be in the center of the development of the next generation of these products!
Minimum skills and experience:
? Master in Computer Science/Electrical Engineering with 18+ years working experience.
? Experience in working on microprocessors/asics as Verification Technical Lead / Architect in security verification / design
? Extensive experience in defining and implementing functional verification methodologies(formal, power aware verification, coverage etc.)
? Knowledge of developing verification testbench and infrastructure both in simulation and emulation
? Have experience in debugging complex infrastructure, SW and RTL design issues
? Experience developing verification scoreboards and content collateral using UVM/C++/System Verilog
? Knowledge of C/C++/Scripting languages
Preferred skills and experience:
? Knowledge of RTL coding (VerilogHDL/VHDL)
? Hiring, mentoring and leading technical teams
Inside this Business Group
Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution level-not just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.
US, Massachusetts, Hudson
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
Position of Trust
This role is a Position of Trust. Should you accept this position, you must consent to and pass an extended Background Investigation, which includes (subject to country law), extended education, SEC sanctions, and additional criminal and civil checks. For internals, this investigation may or may not be completed prior to starting the position. For additional questions, please contact your Recruiter.... US Experienced Hire JR0150539 Folsom
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