Graphics Subsystem Software Engineer
- Bengaluru, India
Software Engineers conduct or participate in multidisciplinary research and collaborate with design, layout and/or hardware engineers in the design, development, and utilization of productivity enhancement layout tools and design rule checkers, electronic data processing systems software. Determines computer user needs, advises hardware designers on machine characteristics that affect software systems such as storage capacity, processing speed, and input/output requirements, designs and develops compilers and assemblers, utility programs, and operating systems. Responds to customer/client requests or events as they occur. Develops solutions to problems utilizing formal education, judgement and formal software process.
9+ year of experience in Multimedia and Graphics domain
Bachelors Degree or higher in EE, CE or CS
Excellent working knowledge in Hardware-Software integration of graphics post-processing pipelines, and computer vision across SoC platform components to deliver product quality use cases and features.
Device driver and middleware development, integration, debugging for subsystems that span multiple horizontal and vertical layers.
Expert knowledge and hands on experience in OS fundamentals, OS internals, OS-level APIs, Multi-threaded design, system level development/prototype, C/C++ programming.
Strong written and oral communications skills to influence and collaborate across a range of audiences in business and technical groups.
Solid 3D graphics expertise (including CUDA/ DX11/12 and/or Vulkan)
Expertise in Deep Learning networks and frameworks (ex. Tensorflow, Pytorch)
cache management for compute workload cache/thread mgmt
Knowledge of inference libraries applicable for graphics (ex. OpenCL, DirectML)
Experience working with Open CL/Open CV/Open GL frameworks
Proven experience working through the full product cycle from initial design to final product.
Experience working on real time AV communication (WebRTC, SIP, RTP/RTCP) and/or streaming technologies (HLS, DASH)
Inside this Business Group
The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to continue to advance PC experiences to deliver the real-world performance people demand. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.
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IN Experienced Hire JR0138954 Bangalore Client Computing Group
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