Graphics Software Engineering Intern
- Gdańsk, Poland
In this position you will be working on performance optimizations of Intel GPU drivers and delivering feedback to game developers, with the goal of optimizing their 3D Rendering pipeline.
- Good knowledge of C and working knowledge of any scripting language - Knowledge of at least one 3D Graphics API - Knowledge of modern 3D rendering techniques and GPU architecture would be an additional asset - Analytic thinking - English language: B2 - Open minded - Ability to work as part of a team and on solo projects
Inside this Business Group
Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution level-not just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.
PL Intern JR0135713 Gdansk
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