Graphics Software Engineer

    • Bangalore, India

Job Description
Responsible for developing multiple aspects of graphics software, display driver development  and simulation environment development.  Works with various partners to enhance and improve graphics performance on upcoming processor graphics devices by analyzing performance issues in software drivers and applications, implementing software performance improvements, and recommending future hardware & software improvements.  Also responsible for providing internal and external feedback to implement upcoming graphics features in yet-to-be-released OSes to ensure our hardware and software will function and perform as expected on next generation platforms as well as designing/developing/implementing graphics system-level software for future platforms.

Master or Bachelor of Engineering degree in Electronics or Computer Engineering with 2 to 6 years of experience. Should have good understanding of Computer architecture(IA), micro controller/microprocessor, device driver (preferably graphic driver), windows components. Ability to understand and interpret graphics & display driver requirements. Should be self-motivated and should have open mindset to change & should be able to multitask effectively. A self-starter with the ability to work effectively both independently and in a team across multiple Geos. Excellent analytical ability, problem solving and communication skills (verbal and written). Should have right attitude to work with Intel's customers/OEMs (Japan, China, Taiwan etc.). Hands on experience using windbg and windows debugging tools would be added advantage. Experience in customer support and system level understanding would be added advantage. Good understanding of Display graphics driver / Media / 3D /Audio would be added advantage. Familiarity with agile methodologies like Scrum or Kanban will be added advantage.

Inside this Business Group

IN JR0133104 Bangalore

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