Research Intern, Audio

(Redmond, WA)

Careers at Oculus

Part of Facebook

Oculus Research Redmond is looking for exceptional interns to help us make audio in virtual reality realistic. Expertise in audio, acoustics, signal processing, CPU-GPU parallelization, machine learning, psychoacoustics, and computer science are especially appreciated, but smart, motivated people with strong coding or hardware backgrounds are more than welcome. Strong math skills are a huge plus. We want to build a broad virtual reality research community, so we encourage publishing. Come join us as we make VR happen!

We are accepting applications from students interested in (but not limited to) the following areas:-Audio-Signal processing-Acoustics-Speech-Psychoacoustics-CPU-GPU parallelization-Machine learning-Numerical solvers

Our internships are sixteen (16) to twenty four (24) weeks long and we have various start dates throughout the year.

Responsibilities

  • Design and implementation of novel algorithms to solve audio research problems
  • Collaboration with and support of other researchers across various disciplines
  • Communication of research agenda, progress and results

Minimum Qualifications

  • Pursuing a PhD or Masters in Computer Science or related STEM field
  • Must be currently enrolled in a full time degree program and returning to the program after the completion of the internship
  • Excellent interpersonal skills, cross-group and cross-culture collaboration
  • High levels of creativity and quick problem solving capabilities
  • Proven track record of achieving significant results
  • Ability to obtain work authorization in the United States in 2017

Preferred Qualifications

  • Demonstrated software engineer experience via an internship, work experience, coding competitions, or PhD papers
  • Experience with C/C++, MATLAB or CUDA

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