Postdoctoral Research Scientist, SLAM/Tracking (PhD University Grad)

We are seeking an exceptional Postdoctoral Research Scientist with a proven track record in computer vision (tracking, SLAM, visual-inertial odometry, structure from motion and 3D reconstruction) to join the Surreal research group at Facebook Reality Labs(FRL). Join a unique team of world-class researchers, and help us solve the next generation of research challenges on the path to building future machine perception enabled technologies! The position requires a PhD in computer vision, robotics, or similar areas, and a strong background in 3D computer vision.


  • Develop novel, accurate computer vision algorithms and advanced systems for real-time visual SLAM, sensor fusion, visual odometry, camera calibration and 3D reconstruction
  • Research, develop and prototype advanced tightly integrated hardware and software technologies related to tracking, 3D reconstruction, stereo and more
  • Conceive proof-of-concept prototypes that establish overall system performance
  • Analyze and improve efficiency, scalability and stability of various deployed systems
  • Collaborate with team members from prototyping through production to advance the entire project
  • Contribute research that can be applied to Facebook and Oculus product development
  • Currently has or is in the process of obtaining a PhD degree or completing a postdoctoral assignment in the field of computer vision, robotics or related field
  • Experience in geometric computer vision, state estimation and SLAM
  • Mathematical experience and knowledge in optimization, linear algebra, probabilistic estimation and 3D geometry
  • Experience with SLAM systems e.g. monocular, stereo, visual-inertial or RGBD
  • 5+ years C++ experience with modern C++ features
  • Experience understanding, developing, and analyzing systems
  • Interpersonal experience: cross-group and cross-culture collaboration
  • Ability to obtain work authorization in the United States in 2018
  • Must be available to start employment on or after June 1, 2018
  • Experience working in a nix environment
  • Broad understanding of the full machine vision pipeline from sensors to high-level algorithms
  • Relevant publication history in top conferences and journals
  • Strong software engineering skills, ability to work within a complex codebase
  • Demonstrated software engineer experience via an internship, work experience, coding competitions, or widely used contributions in open source repositories (e.g. GitHub)
  • Proven track record of achieving results as demonstrated by grants, fellowships, patents, as well as first-authored publications at leading workshops or conferences such as CVPR, SIGGRAPH, ICCV, etc.

Meet Some of Facebook's Employees

Lauren W.

Global Marketing Lead, Facebook Blueprint

As the marketing lead for Facebook’s Blueprint program, Lauren focuses on building awareness around the program and the adoption of education and training by businesses and advertisers.

Ariane J.

Software Engineer

Ariane works to improve Android performance for various Facebook products. She drives the entire tooling system and the way it should operate, and fixes logging and instrumentation APIs.

Back to top