Graphics Software Engineer Intern (Oculus)

(Menlo Park, CA)

Careers at Oculus

Part of Facebook

As an engineer intern you’ll be joining a passionate team working on graphics-related features for Oculus Home, our consumer facing virtual reality store and launcher. Ideal candidates are strong engineers with a background in real-time graphics programming, deep experience with Unity and C#, and a passion for virtual reality.

Responsibilities

  • Work directly on, and support others with major feature development for Oculus Home
  • Keep up-to-date with Unity graphics features, look for areas to improve graphics performance across the codebase

Minimum Qualifications

  • Pursuing a degree (Bachelors or Masters) in Computer Science, Computer Graphics or a related field
  • Must be currently enrolled in a full-time degree program and returning to the program after the completion of the internship
  • Experience developing and debugging real-time graphics code for shipping products
  • Experience with Unity and C#, particularly from a graphics standpoint

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