AR\/VR Prototyper

As an AR/VR Prototyper on the Facebook Reality Labs team, you will be working on the cutting edge of Augmented Reality experiences. With our Research Team, you will explore, prototype, and build experiences that define the future of how people interact in AR. You love solving novel problems from first principles. Join a world-class team experimenting with bold ideas in areas including optics, haptics, tracking, displays, computer vision, user experience, audio, and perceptual psychology. Work alongside expert Interaction Designers, Scientists, Mechanical Engineers, Electrical Engineers and Software Engineers to create the technology that makes AR pervasive and universal. Join the adventure of a lifetime as we make science fiction real and change the world.
You'll be responsible for researching, designing and prototyping interactions for AR. You'll work closely with designers, engineers, and researchers at Oculus Research. This position is full-time and based in Redmond.


  • Collaborate to build internal prototyping toolsets and processes
  • Define and synthesize user requirements
  • Help establish prototyping processes to align cross-functional teams
  • Contribute to strategic decisions, working with engineering and research teams
  • Work with user research to user test and iterate on the prototypes
  • Give and solicit feedback from others to raise the quality and craftsmanship of the product
  • Quickly solve issues with your cross-functional leads
  • Clearly articulate prototyping decisions to a vast set of internal stakeholders
  • Thrive in dynamic, fast-paced environments
  • 5+ years of Prototyping or Game Development experience and the proven ability to lead in cross-functional environments
  • 2+ years experience shipping 3D software products with Unity, including working with 3D assets and tools
  • Knowledge of qualitative and quantitative methods for user research
  • Portfolio featuring examples of interactive prototype work
  • Experience with building prototypes in short time frames
  • Experience with WebGL, Unreal Engine, or other 3D prototyping tools
  • Experience working with researcher scientists
  • Experience with hardware prototyping (e.g. Arduino, Raspberry Pi, Beagleboard)
Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities - we're just getting started.

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