Acoustic Research Engineer

(Redmond, WA)

Careers at Oculus

Part of Facebook

Oculus Research is looking to recruit a world-class acoustic engineer to join our team in a brand new state-of-the-art facility in Redmond, WA. This full time position is geared toward a rigorously trained experimentalist interested in solving difficult problems in the area of acoustics, auditory perception, spatial audio and signal processing. The successful candidate must have extensive hands-on experience in the design, implementation, and validation of complex acoustic measurements. Strong programming skill set in MATLAB or C++ is required. M.S. or Ph.D. is preferred.


  • Rigorous experimental design and execution in an ultra low noise anechoic chamber. Custom software development for instrumentation, data acquisition and analysis.
  • Engineering, calibration, debugging, evaluation, and acceptance testing of electro-acoustic and audio processing equipment including microphones, earphones, headsets, speakers, and audio distribution system.
  • Resident expert in experimental acoustic measurement supporting research in spatial audio, room acoustics, microphone arrays and signal processing.
  • Application of system level understanding and deep expertise in the complete audio/acoustic signal processing chain -- loudspeakers, microphones, spectrum analyzers, audio converters, amplifiers, measurement systems, analog and digital signal processing.

Minimum Qualifications

  • 5+ years of experience in use of industry standard lab equipment for audio electronics and electroacoustic measurement.
  • 5+ years of experience in calibration, debugging, validation and optimization of audio electronics systems.
  • Knowledgeable in audio software systems for control and data collection from audio hardware.
  • Understanding of DSP systems, signal processing algorithms, DSP frameworks, DSP integration, peripherals and analog circuits.
  • 5+ years of experience in instrument control, real-time or audio programming in C++ and MATLAB.

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