Software Engineer, Tools

Heroes of the Storm is seeking a talented tools engineer. We are experienced developers and die-hard Blizzard fans who strive to make the most action-packed and dynamic MOBA in the world. We are experts in a bit of everything and our team works to combine all of Blizzard’s values, game design, and art styles into a single cohesive vision. The ideal applicant is proficient in developing powerful toolsets for engineering, automation, art, design, audio, and localization pipelines.

Responsibilities

  • Design and implementation of new development tools for all disciplines
  • Work with game design, cinematic, art, and engine teams to improve existing tools and determine new solutions
  • Develop systems for stress, performance, and functional automated testing of a multiplayer game client and all supporting infrastructure
  • Maintain tools for performance, stability, and error-free operation
  • Identify and resolve pipeline issues and discover opportunities for improvement

Requirements

  • Bachelor of Science in Computer Science or related discipline; or equivalent experience
  • Strong C# and / or C++ programming skills
  • Passion for software development and video games
  • Understanding of game content pipelines
  • Highly motivated and proactive
  • Service-oriented attitude with an eye for efficiency and workflow

Experience in the following is a plus

  • Automating processes
  • Distributed systems
  • Client / server architecture
  • Automated testing, especially for a game title
  • Developing & designing GUI tools
  • Web application and/or web API development
  • Python or other interpreted languages
  • Automating version control systems
  • Database development
  • Extending digital content creation software such as 3DS Max
  • Migrating legacy systems to modern pipelines
  • Shipping a game

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