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Blizzard Entertainment

Software Engineer, Tools

The minions of hell grow stronger! Blizzard Entertainment is seeking a software engineer to join the Diablo team authoring tools to serve all game development disciplines. The ideal candidate is an experienced and self-driven problem solver with a passion for enabling others to succeed.

 

Responsibilities

  • Design and implementation of new development tools for all disciplines.
  • Work with the Design, Art and Engine teams to improve existing toolsets.
  • Maintain tools for performance, stability, and error-free operation.
  • Identify and resolve pipeline issues and discover opportunities for improvement.

 

Requirements

  • A minimum of 3 years' programming experience with at least one shipped video game with a major contribution to tools.
  • Strong programming skills in C++ and C#, as well as proficient in WPF
  • Passion for tools and software development with a service-oriented attitude
  • Experience with Perforce or other version control systems
  • Advanced understanding of game content pipelines and tools
  • Strong code review, interpersonal and communications skills
  • Passion for video games

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Pluses

  • Programming experience with Perl, Python, or other interpreted language
  • A degree in computer science, or a related field
  • 3D math skills
  • UI design experience
  • Experience automating processes
  • Console programming experience
  • Experience with SQL databases
Job ID: o5Te5fw1
Employment Type: Other

This job is no longer available.

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