Senior Software Engineer, Server, Unannounced Project

Blizzard Entertainment is seeking a talented and enthusiastic Senior Software Engineer, Server, to join a new team working on an unannounced project. We are looking for an experienced developer to help architect and implement server technology for game logic and service integration.

 

In addition to having the usual technical chops, we want to hear from qualified engineers who have an absolute passion for gaming, programming, and finding simple solutions to complex problems. The candidate should be excited by the idea of working closely with designers to create compelling and epic features that will keep players engaged for years. We love engineering, geeking out over new technology and helping move the industry forward. Most importantly, we learn, grow, and ultimately enjoy success as a team, overcoming new challenges together.

 

Responsibilities

  • Collaborate with other engineers on the design and implementation of the server architecture
  • Design and implement server-side components of gameplay features
  • Champion Blizzard’s core values, especially ‘Gameplay First’

 

Requirements

 

  • Proficient in C++
  • A minimum of 5 years of relevant professional experience
  • Networking experience in TCP, UDP, and higher level protocols
  • Distributed systems / scalable server architecture experience
  • Experience with storage technologies (SQL, Cassandra, etc.)
  • Experience with implementing client / server architecture
  • Excellent verbal and written communications skills
  • Able to work in a collaborative environment with a team of highly skilled programmers
  • Passion for video games

 

Pluses

 

  • Linux development experience
  • Familiar with security considerations (encryption, denial of service)
  • Familiar with cloud technologies (virtualization, containers)
  • Experience with code optimization

 

Required Application Materials

  • Resume
  • Cover Letter - stating interest in Blizzard games

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