Lead Software Engineer, Graphics/Engine

Blizzard Entertainment is seeking an expert engine engineer to work on a robust first-person engine for an unannounced project. You will have proven ability to lead a team of engineers to success, a vision for how a scalable, performant and engine should be built. You will also display passion for adopting state of the art rendering technology to implement visually killer games.

You are an excellent engineer, collaborating closely with the technical director and other engineering leads to build a technically excellent engine across multiple platforms. You will enjoy collaborating with art and technical art leads, understand the artistic vision for this game and identify the technology needed to achieve and extend that vision. You will inspire and guide some of the most talented and passionate engineers in the industry as your team builds that technology together.

Responsibilities

  • You will help develop the vision and drive technical perfection in the engine that powers the game.
  • Partner with our technical director to chip in to the technical direction for the engine team.
  • Collaborate with the art and design teams to achieve the overall vision of the game.
  • Stay engaged with state of the art render techniques, research and upcoming hardware.
  • You will ensure this team adheres to established coding standards and embraces efficient and robust engineering practices.
  • Work with other leads and producers to establish engine related tasks and schedules.
  • Evaluate and upgrade the technical skills of engineers
  • You serve as an active partner in the game team's leadership.
  • Maintain relationships with key internal and industry partners.

Requirements

  • Previous leadership experience or demonstrated leadership potential
  • A minimum of 5 years’ experience in AAA game development
  • Extensive experience with current rendering algorithms and techniques
  • Experience with code and data optimization
  • Experience with multi-threaded programming
  • Fluent in C / C++
  • Strong mathematics skills, including proficiency with trigonometry, and linear algebra
  • Deep understanding of engine performance, scalability, and maintainability
  • Experience creating or extending reusable engine technology
  • Familiar with supporting tools, such as exporters, terrain editors, and pipeline tools
  • Excellent verbal and written communications skills
  • Passion for video games
  • Experience with modern graphics APIs such as DirectX 11/12, OpenGL, Vulkan, or Metal

Pluses

  • Previous experience working on first-person or other action packed games.
  • Computer science or related degree
  • Passion for technology
  • Familiar with Blizzard games

Required Application Materials

  • Resume
  • Cover letter is optional but should include:
  • Why you are interested in working at Blizzard
  • What games you are currently playing

We are a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us!


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