Lead Software Engineer (C++), Gameplay

We are seeking a brave Lead Gameplay Engineer to bridge engineering and content creation as we set off together to explore new territory!

You’ll join a small team of developers working on the core elements of an exciting new mobile Blizzard game. You will play a key role in shaping both the game and our team on our quest to bring together players from all over the world.

Responsibilities:

  • Collaborate with designers and artists to achieve and extend the vision of the game
  • Partner with the entire engineering team to guide gameplay from project infancy into a full-fledged gameplay team
  • Understand and articulate the trade-offs between content & feature creation and technical choices

Requirements

  • Strong engineering skills and a demonstrated ability to collaborate with all departments to build a gameplay codebase from the beginning all the way to production
  • Proficient in both written and verbal communication with technical and non-technical developers
  • Comfortable wandering around unexplored game design territory, and excited to help refine ideas into shippable features
  • Fluent in C++ and experience in secondary languages (eg: Python, Lua or C#)
  • Previous leadership/mentorship experience or leadership interest and potential
  • Experience building client/server network games
  • Passion for co-op, role-playing or other Blizzard games

Pluses

  • Experience shipping mobile games
  • Experience in other areas of game development (UI, Client, Server, Tools)
  • Experience developing with off-the shelf engine (Unity, Unreal) or custom game engines
  • Previous experience as a lead on a shipping/live game

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