Environment Artist, World

A World Environment Artist creates vast, expansive, and epic lands. From mountain ranges to forests, the artist is responsible for the organic environments of World of Warcraft. Key areas of strength for this role include experience with hand painted art styles, creating terrain textures, foliage, and natural elements.

DAY TO DAY TASKS

  • Create concept and color keys for outdoor environments
  • Sculpt and model 3D trees, rocks, grass, and other elements found in the zone
  • Paint hand-painted textures for grounds and other natural surfaces in the world
  • Paint sky domes for exterior areas
  • Enthusiasm for working closely with other Artists
  • Communicate with Production, Design, and other departments

YOUR BACKGROUND

  • 2+ years of experience in game development modeling and texturing natural elements
  • Solid background in traditional arts included but not limited to animation, illustration, design or traditional media
  • A good understanding of form, shape, structure, and silhouette regarding modeling
  • Eye for light, shade, color, and detail in creating painted texture maps
  • Self-motivation, good communications skills, and a great team-player attitude
  • Knowledge and understanding of the World of Warcraft art style and universe

SEND US

  • Resume
  • Portfolio website

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