Software Engineer - Prototyping and Tools

Summary

Posted: May 6, 2019

Role Number: 200057771

The Video Engineering Tools and Prototyping team is responsible for delivering internal applications and tools supporting new technologies, including new camera sensor and imaging pipelines. We work closely with camera firmware, driver, video codec, computer vision, and media algorithms teams, to advance the state of the art in these and other areas.

Key Qualifications

  • Experience developing applications and tools for iOS
  • Very strong C/C++, Objective-C and/or Swift programming skills
  • Comfortable working with AppKit and UIKit
  • Ability to rapidly prototype tools and applications
  • Experience working with hardware, working with drivers and low-level code
  • GPU programming experience is preferred
  • Ability to quickly learn new development environments and APIs
  • Comfortable with rapid context switching among several projects
  • Excellent debugging, trouble shooting, optimization, critical thinking and problem solving skills
  • Strong verbal and written communications skills
  • You are self directed, analytical, and excel in collaborating in a cross-functional environment
  • Experience with packaging / developing frameworks


Description

In this role you will be an individual contributor developing tools to support current and future products for the video engineering teams. You must have a proven background in software development, be a phenomenal teammate and able to work well in multi-funtional environment.

Education & Experience

BS/MS in Computer Science, related degrees or equivalent experience

Additional Requirements

  • Experience with camera and video technologies is a strong plus
  • AVFoundation
  • Exposure or interest in computer vision a plus
  • Source Control Management is a plus



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