Illumination Engineer - Camera Hardware
Posted: Jun 19, 2019
Weekly Hours: 40
Role Number: 200071674
Why Apple? We live in a mobile and device driven world where knowledge of the physical world around us is needed. We rely on this knowledge to get around, to learn about our environment and to enable spectacular new features for custom applications. Apple is meeting those needs as robustly and as creatively as possible and is interested in people who want to help meet that commitment. The success we are striving will be the result of very skilled people working in an environment which cultivates creativity, partnership, and thinking of old problems in new ways. If that sounds like the kind of environment that you find intriguing, then let's talk. JOB SUMMARY: The Camera Hardware Engineering group is responsible for the design, development, and innovation of camera hardware for all related Apple products. Our target is to deliver superior camera hardware to enable best-in-class camera user experience. The team is looking for an Optical Engineer to work on illumination systems and optical technology development.
- You will have 5+ years experience in optical design applied to illumination systems such as general lighting, automotive lighting, display backlighting, or optical sensors.
- Proficiency with LightTools, SPEOS, or Zemax.
- You will have experience in stray light analysis.
- Experience with development of macros or software to automate and post-process optical simulation results (VB, VBA, C#, Matlab).
- Familiar with solid-state lighting and colorimetry.
- You will be a high energy, multi-tasker, resourceful problem solver, with the ability to work under pressure and take initiative.
- Collaborate with multiple teams to support integration of optics into module and assess feasibility of new optical concepts.
Core Responsibilities: Provide optical engineering support for camera projects involving illumination sub-systems, including design, analysis, and testing. Assess feasibility of new optical concepts for the camera flash. Work with internal teams and vendors to develop new flash module optics. Develop new tools to efficiently simulate and analyze stray light in camera lenses.
Education & Experience
Graduate degree in Optics, Physics, Electrical Engineering, Mechanical Engineering, Material Science, Manufacturing, or equivalent work experience.
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