iOS Media Engineer

About Airtime

Today, online means alone. We're changing that. We are charting the course for the next era of the Internet: live, shared experiences. We're building a new way to use the Internet—together.

That’s why we’re pioneering a new kind of social experience, one designed for togetherness.  At its core, Airtime is a social platform for doing whatever together. Gather with your people to explore the Internet: group video, listen to music, chat, watch stuff, send pictures, GIFs, and more.

Our company was founded a few years ago by Sean Parker and is backed by Kleiner Perkins, Andreessen Horowitz, Google Ventures, Founders Fund, and a host of other amazing partners.


Do you love working in a small team that is building a game changing product? Do you like working on an app that was just launched and is still in its infancy but is already turning heads and yet is barely scratching the surface? Perhaps you like to be on the journey to take the next big first of its kind social video app from its first few users to the first million or hundreds of millions of users? Or maybe you relish the challenge of being a crucial player in a product’s success or failure. If you answered yes to any of the above, may we suggest iOS@airtime?

About us

The iOS Team at Airtime has one of the most fun and challenging projects in tech today. For one we are a humble team of iOS and real-time audio/video snobs and obsess about all things iOS and media. We take immense pride in delivering an unparalleled high quality video and highly responsive and “live the moment” experience and push the limit of what you can do on a mobile device.


  • Proficient in software/mobile app/API/Social Media iOS initiatives development.
  • Strong working knowledge of iOS SDK, computer network protocols, data structures, algorithms, and designing for performance.
  • Must know Objective-C, OpenGl, OpenCV, GPU, or other 3D graphics experience
  • Experience with video, image processing, and Core Audio
  • Experience working with WebRTC is preferred but not necessary




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