Sr. Lead UI Engineer - Sledgehammer Games
- Foster City, CA
Job Title:Sr. Lead UI Engineer - Sledgehammer Games
Job Description:Your Platform
Located in the San Francisco Bay Area and Melbourne, Australia - we're the videogame development team behind Call of Duty ® : Modern Warfare 3, Call of Duty ® : Advanced Warfare and Call of Duty ® : WWII . Since our founding in 2009, our greatest passion has been making AAA games. The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our talented employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker.
As we head into decade II of development, we're focused on constantly evolving, innovating and taking risks - which are some of the most rewarding aspects of game development. With world-class audio, design, engineering and art teams, we've been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we're looking for talented game developers for our exciting next project.
Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it's like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4
As a Lead UI Engineer you will be actively coding and engineering UI screens for various aspects of the game. You will need to possess practical knowledge of LUA scripting language with the ability to implement content into the game engine. Qualified candidates will need to have a strong background in engineering human graphical interfaces and have a well-rounded understanding of user experiences applicable to console games.
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
- Develop, modify, and debug UI software in script and C/C++
- Deploy, evaluate performance, optimize and test UI software on PC and console platforms
- Collaborate with other internal departments (art, design, audio, QA, etc)
- Co-develop and collaborate with other Activision studios
- Document software and features for internal and external engineering teams
- Participate in the scheduling, design, performance and code review process
- Motivate and manage a small team of fellow UI engineers
- Building and organizing team backlogs, sprints and roadmaps
- Mentor more junior engineers and be an efficiency multiplier for the team
- Report to the Engineering Director
- Bachelor's degree in a Computer Science, Engineering, or Math related field
- Shipped at least one game title
- 5+ years of experience working in the game industry
- Demonstrated proficiency in and knowledge of C/C++, data structures, performance, and multi-threaded programming techniques.
- Proven ability to collaborate, coordinate, communicate and support other team members
- Comprehensive understanding of object-oriented programming
- Creative, motivated, focused, passionate, results-oriented
- Demonstrated ability to write efficient, clean, readable, portable, and reliable code
- Experience as a managing engineer
- Passion for games
- Aptitude for UX design
- Background in ActionScript programming
- Background in C# programming
- Background in Lua programming
- Experience with console development (360, PS3, Xbox One, PS4)
- Closely collaborated with offsite engineers on a large project
Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty ®, World of Warcraft® , Overwatch ®, Diablo ®, Candy Crush ™ and Bubble Witch ™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.
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