Senior Physics Engineer - Sledgehammer Games

Job Title:Senior Physics Engineer - Sledgehammer Games
Requisition ID:R000069
Job Description:Sledgehammer Games is seeking is seeking a Senior Software Engineer with a physics emphasis. We are actively recruiting engineering talent to work on developing the Call of Duty engine technology. This is a great opportunity to work with a passionate engineering team and help shape cutting-edge industry technology.

Your Mission:

  • Develop, design, modify, optimize and debug physics pipeline and engine systems
  • Deploy, evaluate performance and test software on Xbox One/PS4/Windows platforms
  • Communicate features and collaborate with engineering, design and art teams
  • Participate in the design, performance and code review process
  • Contribute to design and roadmap of industry-leading AAA engine

Player Profile:
  • Bachelor's degree in Computer Science, Engineering, Physics or Math-related field
  • 5+ years of experience working with physics simulation and/or other game-related technologies
  • Passion for physics simulation
  • Strong math skills
  • Knowledge of CPU and memory architectures
  • Familiarity using modern CPU performance analysis tools
  • Comprehensive understanding of object-oriented programming
  • Strong background in C/C++
  • Solid debugging skills including ability to debug at an assembly-level when necessary
  • Good communicator that enjoys collaboration with other programmers, artists and designers
  • Passion for code and data optimization
  • Creative, motivated, focused, passionate, results-oriented

Double XP:
  • Experience with game physics APIs (Havok, PhysX, etc.)
  • Background with parallel programming and multi-threaded code
  • Experience with rigid-body dynamics, collision detection, contact/collision resolution
  • Experience with rag-doll technologies
  • Demonstrated ability to write efficient, clean, readable, portable, and reliable code

About us:
Located in the San Francisco Bay Area, we're the video game development team behind Call of Duty: Advanced Warfare and Call of Duty: WWII. Since our founding in 2009, making AAA games has been our greatest passion. The strength of our teams makes us not only excellent at what we do, but at how we do it. We firmly believe in supporting our talented employees to be the best they can be, whether they are artists, engineers, producers, or designers. Here at Sledgehammer Games, everyone is a gamemaker. We're a Call of Duty studio that prides itself on innovation and taking risks, which is one of the most rewarding aspects of game development. With world-class audio, design, engineering, and art teams, we've been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we're looking for all-new talent and game developers for our exciting next project.


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