Careers - Anna’s Story
 Interactive Possibilities
Anna’s Story
Interactive Possibilities
Anna attended the University of Southern California, where she studied interactive gaming, planning to create games for use in the fields of education and medicine. After earning her masters in psychology and technology—and working in those fields—she was referred to Zynga, where she was excited by the opportunity to push the bounds of mobile gaming.
Careers - What Anna Does
 Senior Game Designer
What Anna Does
Senior Game Designer
After a morning meeting with her executive producer, Anna attends a scrum with her team of nearly 20 people to go over the status of the various games they’re working on. When she isn’t collaborating to unblock the development pipeline—or playtesting unfinished products—Anna is busy researching Zynga’s audience and other platforms for inspiration.
 
 
“I look towards future generations of gamers—what they like and how they engage with social media—to learn what they would like to play on a daily basis.”
 
“I look towards future generations of gamers—what they like and how they engage with social media—to learn what they would like to play on a daily basis.”
 
 
“We’re trying to push a lot of boundaries—both technical boundaries, and the types of games people play—to create truly interactive, social gaming experiences.”
 
“We’re trying to push a lot of boundaries—both technical boundaries, and the types of games people play—to create truly interactive, social gaming experiences.”