Adam’s history as a gamer spans the entirety of 23 years, stretching back to the days of Sega Genesis and Super Nintendo. While the majority of his career focused on working with animators, he was able to flex his knowledge of the classics into a larger role as an Art Director with Kabam.
As Art Director, Adam spends his day connecting with many departments within Kabam. By communicating with everyone, from artists and designers to engineers, Adam ensures that everyone is on task. He aligns his high standard of artwork with the overall vision to create visually appealing, innovative entertainment for mobile gamers.
“I like the idea of breaking new ground and coming up with different types of gameplay, different features that the gaming community really hasn’t seen before—and delivering it to a quality that is absolutely top of the industry.”
“We laugh. We have a lot of fun. I’m working with some of best developers in the industry, and I’m proud to call them my co-workers and my friends.”