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Meet Insomniac Games'
JONATHAN BALLARD

Careers - Jonathan’s Story
 A Place Like No Other
Jonathan’s Story
A Place Like No Other
Having studied animation at a trade school, Jonathan built up an impressive resume working in the film & TV landscape. Joining Insomniac as a QA tester and working his way up, he has always been impressed by the close-knit, friendly atmosphere at Insomniac—especially being on a first name basis with the CEO almost immediately.
Careers - What Jonathan Does
 Designer
What Jonathan Does
Designer
Being a designer at Insomniac allows Jonathan to act as a jack-of-all-trades. Always looking ahead to the implementation of the Creative Director’s vision, Jonathan finds himself involved in modelling, level layout, rigging, and animation. He’s often prototyping ideas, seeing if they fit, and reviewing bugs to make things run smoothly in the final product.
 
 
“What I love about Insomniac is the collaborative environment and just the amount of mutual respect you get from everybody. Everybody’s opinion is valued.”
 
“What I love about Insomniac is the collaborative environment and just the amount of mutual respect you get from everybody. Everybody’s opinion is valued.”
 
 
“HR really does a fantastic job of putting together these excursions for us. One year, we wrapped a game, and then we did a cruise around the harbor nearby. You could just relax—you didn’t have to worry about a thing.”
 
“HR really does a fantastic job of putting together these excursions for us. One year, we wrapped a game, and then we did a cruise around the harbor nearby. You could just relax—you didn’t have to worry about a thing.”