The gaming industry evolves fast. With opportunities constantly emerging, Insomniac takes risks and explores novel experiences using cutting-edge platforms while reaching out to untouched audiences. Whether they’re pioneering in the VR space, anticipating the possibilities of AR, or flexing their muscles with a diverse array of games at E3, Insomniac is always pushing the boundaries of interactive entertainment.
Founded in 1994 by Ted Price in a tiny office, Insomniac Games has come a long way over the past two decades. Headed by Price and the Hastings brothers, Insomniac has created legendary franchises such as Spyro and the Ratchet & Clank series, sold over 45 million units worldwide, and grown to over 200 employees, all while remaining fiercely independent.
“Our vision is to be a force for good—to create experiences that people will always remember and become the best developer in the world.”
Founder & CEO
“It doesn’t matter where a good idea comes from—it can come from anybody in the company. An intern’s input is just as valuable and insightful as somebody who’s been here for 10 years. It really lets us harness the creative energy of all the people at the studio.”