At sixteen, Nick had his first programming job, and it convinced him that he wanted to build and design. A computer science and game development major, Nick spent the bulk of his career focused on the user and consumer experience, architecting ad tech products. By joining General Assembly, Nick transitioned his skills and technology knowledge to education—making a valuable contribution as a technologist.
Nick's primary responsibility is to oversee General Assembly’s technology strategy. Tactically, he figures out the appropriate tech investments that can create faster prime products and top features. Nick spends most of his time collaborating with Product Managers and Designers on various product maps, and teaming up with the Engineering Team to develop software upgrades.
“We want people to keep getting better—so they can grow themselves, and, also, so they become more productive members of their teams.”
“We spend a lot of brainpower figuring out how to develop our developers. We work to give them opportunities to flex technical muscles on products and projects that will allow them to learn new skills.”